The Deadline Cometh
The soft deadline for Rise is coming up fast, and due to health issues I’ve lost almost a month of productivity. Crunch is inevitable now, and I don’t even have a highly paid executive to blame.
A place to follow Kazimir Iskander's latest projects.
The soft deadline for Rise is coming up fast, and due to health issues I’ve lost almost a month of productivity. Crunch is inevitable now, and I don’t even have a highly paid executive to blame.
This year marks the first physical prototype of Rise, the first game in the jokingly titled “Trash Isekai” legacy game trilogy, officially the Demon Lord Trilogy. Preparation: Technically two prototypes existed, because one was shown at a local game store to a single group of players for a sanity check before DDC. This one caught … Read moreRise @ DunDraCon 2025
Today marks the first instance of a playable and (relatively) presentable prototype of the first game in a new trilogy of tabletop games. These games are being designed with a few core player experiences in mind: – Isekai Fantasy: The player takes the role of an “overpowered anime protagonist” in a fantasy setting. You don’t … Read moreAmbition! Adventure! A new tabletop trilogy in the making.